Monday, 3 March 2014

Dragon's Crown - Hello back problems!

Hey everyone its been awhile since I last posted, well I've finally managed to get things in order and can finally start putting up reviews! I'll be updating every Wednesday night and I'll cover games from every platform and genre. 

To start the ball rolling I've decided to put up a review today, but I will do another one later in the week. For Weds we shall tramp through the desolate lands that Dark Soul inhabits, but today I shall talk about Dragon's Crown, an ARPG that has you fighting Orcs, Goblins and surprise surprise there are also Dragons.

(Please note I do not intend to discuss the over sexualised characters in this review, I probably will do an article on it at a later point, because it is a problem in the games industry. But not in this review, this is just looking at the game, how it plays and if you guys might find enjoyment out of it.)




Dragon’s Crown is an ARPG set in a fantasy world where you are an adventurer traversing through dungeons and fighting monsters for glory and gold. You and your group are based in the Kingdom of Hydeland where you will take on quests from both the Adventurers Guild and the Royal Family who are in search of the fabled Dragon’s Crown.

In order to get through this adventure you will need to pick one of the 6 classes, each of which have unique play styles compared to the each other. The Fighter, Dwarf and Amazon being your close combat powerhouses; the Wizard and Sorceress taking on the magic and support while the Elf fills in for the long range role.

Most of the controls are similar for each character, square for basic attack, circle for special attacks and by pointing the left analog stick you determine which attack you will be using. This makes playing each character simple though each play different due to their special abilities, the Fighter with his shield to block attacks; the Dwarf being able to throw enemies and allies; the Wizard and Sorceress using different spells depending on their weapon etc, which means that after playing one character you can easily pick up another and do fairly well with them. 

Each of these classes become stronger as they level up and find more powerful items and weapons, plus the skill points you get at each level allow you to enhance not only your character’s unique skills but also those that are common to all characters. The common skills tend to enhance your characters attributes, whilst the unique skills unlock special abilities that can allow you to fire off a flurry of arrows, become a tornado of flash and steel and turn all the enemies in the area to stone.

Throughout your game, your actions and the events that happen to you will be described through the Narrator and for anyone who has played pen & paper games, they will instantly recognize that the narrator is designed to make you feel like you were playing Dungeons & Dragons, Pathfinder or any other fantasy RPG, coupled with the fact that you can decide what actions and paths you take, this further reinforce the concept that you are in control of what you do and say.



When you do get into the gameplay, after making your character you will notice that it harkens back to games like Golden Axe; Streets of Rage and Guardian Heroes as with each new area you enter you will be beset by a range of enemies and will only be able to progress by defeating them. Along the way you can unlock doors to side areas and chests for gold and loot, which you obtain by defeating the boss at the end of the level, the rewards that you get will be graded from S to E with E being the worst and S being the best.

I’m sure you will have noticed among the list of playable characters that there isn’t rogue amongst them, so how do you unlock those doors and get at the shiny baubles? Thankfully at the beginning of the game you partner up with Rannie the thief, who will open up anything locked for you, but whilst doing that he needs your protection otherwise he will be booted away by your enemies from the chest/door and be unable to pick the lock. 

He isn’t the only A.I. partner that you get, throughout the game you will encounter the bones of fallen adventurers which you can pick up and revive through the church in town. Once revived they can join you on your adventures and help defeat the various foes you encounter. However, sadly the A.I. is average at best and over time their equipment loses its durability, this cannot be replaced forcing you to continually search for more bones to resurrect higher level A.I. characters with better equipment. If you’re not interested in an A.I. partner you can also bury them and give them peace, this gives you a chance to obtain an item that they have for your own use. If it’s a weapon or accessory, you won’t be able to repair it, but it’s possible that it’s better than what you have already and if not you can always sell it extra gold.

Now after a while you have probably gotten used to the game and feel fairly confident with all the mechanics, but at about halfway you are introduced to Rune Magic- a way to create various magical effects by all characters. This is done by using your pointer and clicking on runes carved into the scenery and then on the rune stones in your inventory. The carved runes are different for each area so while you may be able to summon a fountain of gold in one area, you will only be able to make your character invincible in another. These spells can be very powerful depending on what you can cast, with one spell destroying all the undead in the area, while another can send a shower of elemental magic to burn, freeze and zap your foes.


Rune magic can even give you your very own stone Golem!
Now eventually after completing the first nine areas and defeating the bosses there, you will unlock the online multiplayer the next time you go out to the gate. The added advantage of playing with humans far outweighs A.I. companions with the added bonus that you will save a copy of each player you come across, thereby allowing you to summon them as an A.I. partner that has multiple bags filled with equipment. The bones that you find around the levels also have a chance to be that of a human player who ran out of lives and died there. Revive these and you have an A.I. partner that has multiple bags of equipment, making them last a lot longer than your other A.I. partners, while burying them seems to give you a better chance of obtaining high level equipment from them.

Along with unlocking the multiplayer, a new gameplay mechanic is introduced which is randomized dungeons. By going through the gate you will enter a random dungeon and by completing it you are offered the chance to continue on to another. Each time you complete a dungeon you will get a bonus added to your money, loot grade and xp earned; so in order to get greater rewards you will need to do multiple dungeons back to back. This would take a lot out of your weapons so you will need to acquire extra bags to equip items in; essentially they are a different set of items and weapons for you to use when your current set’s durability runs low.

And those nine dungeons you have now gotten used to have all changed, the difficulty margin has been bumped up to Normal difficulty, meaning enemies spawn in areas they didn’t before, new types arrive and once you’ve defeated one lot yet another come to take a bite out of you, if that wasn’t enough a B path is added for each dungeon which leads to a completely new area, along with a completely new boss, each of which needs to be put to the sword.

And all of these dungeons, monsters, characters etc look gorgeous, Vanillaware have clearly spent a lot of time and work making the artwork, which with the animation system they have that blends and morphs it to make it move, means that it’s fantastic to see in motion. While there are a few female character designs that do pander exclusively to the male audience, they thankfully number in the few rather than the majority. Coupled with a great fantasy soundtrack this game certainly invites you to dive in and enjoy the experience and the story.


There are a number of problems with the game, some to do with the multiplayer, others with the game design.

For starters just because you have unlocked multiplayer for one of the characters, it doesn’t mean that you have unlocked it for the rest of your characters. Each one will need to defeat the first nine bosses before you can go online. Thankfully, the high level A.I. adventurers you have amassed will make getting to the multiplayer part of the game a lot quicker, allowing you to get into the thick of the action in only a couple of hours.

Local couch co-op is good to go from the start, however all the characters will be associated with Player 1’s Playstation account, so you won’t be able to load up your own characters if you go round to a friend, nor will you be able to take them back home.

And while the multiplayer can be nice and smooth, if at any point you connect or someone joins who has a bad connection, the game slows down dramatically, with it freezing every 5 secs in order to synchronize all the players. Unfortunately for those who don’t have a great internet connection, the A.I. isn’t suited to playing dungeon after dungeon, due to the fact that the A.I. can’t change which bag they are using during an adventure, nor can you send them away when they become useless as such, you either have to quit at the next point or hope they die and someone else takes their place.

And while the randomisation of the levels along with the A and B routes, does mean you get a fair amount of replay ability it does get a bit monotonous after a while. Higher difficulties do help by having different enemies pop up in the areas you have already been to, but it’s not enough to stop the game feeling like a grind after a while.

Even with these problems, this is a great game that relives the golden age of side scroller beat-em ups. Fans of Golden Axe and Guardian Heroes will certainly love this game and those that enjoy fighting games will get a pleasurable experience; with the large number of dungeons and bosses to defeat and a difficulty level that continually ramps up, all means you will find it very difficult to put down once you pick up the controller.

Also never trust a fairy around alcohol.

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